High & Low
Guess whether the next card is higher or lower. Play with 2–8 people in individual or team battles, use special abilities and protect your HP. Free browser game, no sign-up.
Play onlineHow to play
Use a 52-card deck. J = 11, Q = 12, K = 13, A = 14 (highest). Take turns predicting whether the next rank is higher or lower. Equal ranks are a tie and cause no damage.
A wrong guess costs HP equal to the difference between the two ranks. At zero HP, a player or team is eliminated. The last surviving player or team wins.
Teams share HP. Turns alternate between teams, rotating through their members. The host sets starting HP, the number of teams, and team assignments.
An ability is randomly assigned and automatically used each turn. All-out attack: a correct guess deals the rank difference to every opponent or enemy team; a miss costs double. Shield: no damage for a miss. Double prediction: choose both guesses before either card appears; only wrong comparisons cause damage.
Attack and shield appear more often when behind; double predictions appear more often when ahead. An empty deck is reshuffled without resetting HP or the match. Late arrivals spectate. Disconnected players have 60 seconds to return before forfeiting; the others continue.